diff options
author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-09-12 21:22:43 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-09-12 22:03:36 +0200 |
commit | 995a40e8efa9f7a868a6706e30c476305e16180b (patch) | |
tree | 95c4187543fd237695ae0d5da5018776c1626867 /modules/mono/glue/cs_files/MathfEx.cs | |
parent | 5e57beebb1a43c65d949fdfe5081f9c27f181c80 (diff) |
Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Added dummy MSBuild project and solution to get tooling help when editing these files.
Diffstat (limited to 'modules/mono/glue/cs_files/MathfEx.cs')
-rw-r--r-- | modules/mono/glue/cs_files/MathfEx.cs | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/modules/mono/glue/cs_files/MathfEx.cs b/modules/mono/glue/cs_files/MathfEx.cs deleted file mode 100644 index 739b7fb568..0000000000 --- a/modules/mono/glue/cs_files/MathfEx.cs +++ /dev/null @@ -1,39 +0,0 @@ -using System; - -#if REAL_T_IS_DOUBLE -using real_t = System.Double; -#else -using real_t = System.Single; -#endif - -namespace Godot -{ - public static partial class Mathf - { - // Define constants with Decimal precision and cast down to double or float. - - public const real_t E = (real_t) 2.7182818284590452353602874714M; // 2.7182817f and 2.718281828459045 - public const real_t Sqrt2 = (real_t) 1.4142135623730950488016887242M; // 1.4142136f and 1.414213562373095 - -#if REAL_T_IS_DOUBLE - public const real_t Epsilon = 1e-14; // Epsilon size should depend on the precision used. -#else - public const real_t Epsilon = 1e-06f; -#endif - - public static int CeilToInt(real_t s) - { - return (int)Math.Ceiling(s); - } - - public static int FloorToInt(real_t s) - { - return (int)Math.Floor(s); - } - - public static int RoundToInt(real_t s) - { - return (int)Math.Round(s); - } - } -}
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