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author | Andreas Haas <Hinsbart@users.noreply.github.com> | 2017-10-03 00:13:40 +0200 |
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committer | GitHub <noreply@github.com> | 2017-10-03 00:13:40 +0200 |
commit | b0194a33f65970948ef66819913bf3034a3a22e8 (patch) | |
tree | 35e21b53b10bbd525506bb5b72b7f89214e1234f /modules/mono/glue/cs_files/MarshalUtils.cs | |
parent | 5cd68abf8896fd86a33c048d6fece61c3cd3f8e5 (diff) | |
parent | d5caf71c3fcdeb422d1b0ea97a836fcdb57a8713 (diff) |
Merge pull request #11739 from neikeq/tengo-el-mono
Moved mono module here
Diffstat (limited to 'modules/mono/glue/cs_files/MarshalUtils.cs')
-rw-r--r-- | modules/mono/glue/cs_files/MarshalUtils.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/modules/mono/glue/cs_files/MarshalUtils.cs b/modules/mono/glue/cs_files/MarshalUtils.cs new file mode 100644 index 0000000000..5d40111339 --- /dev/null +++ b/modules/mono/glue/cs_files/MarshalUtils.cs @@ -0,0 +1,36 @@ +using System; +using System.Collections.Generic; + +namespace Godot +{ + internal static class MarshalUtils + { + private static Dictionary<object, object> ArraysToDictionary(object[] keys, object[] values) + { + Dictionary<object, object> ret = new Dictionary<object, object>(); + + for (int i = 0; i < keys.Length; i++) + { + ret.Add(keys[i], values[i]); + } + + return ret; + } + + private static void DictionaryToArrays(Dictionary<object, object> from, out object[] keysTo, out object[] valuesTo) + { + Dictionary<object, object>.KeyCollection keys = from.Keys; + keysTo = new object[keys.Count]; + keys.CopyTo(keysTo, 0); + + Dictionary<object, object>.ValueCollection values = from.Values; + valuesTo = new object[values.Count]; + values.CopyTo(valuesTo, 0); + } + + private static Type GetDictionaryType() + { + return typeof(Dictionary<object, object>); + } + } +} |