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authorXavier Cho <mysticfallband@gmail.com>2018-04-08 12:28:24 +0900
committerXavier Cho <mysticfallband@gmail.com>2018-04-17 07:39:37 +0900
commit0ef3e0577b4c3889d19e6f301e06fba39e8187d5 (patch)
treeeb58943180f4c509caf990d2780782aa1f74f550 /modules/mono/glue/cs_files/GodotMethodAttribute.cs
parent9e2e6bb1e236e5d99d74dca0cd5d31d533b76c2e (diff)
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Diffstat (limited to 'modules/mono/glue/cs_files/GodotMethodAttribute.cs')
-rw-r--r--modules/mono/glue/cs_files/GodotMethodAttribute.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/GodotMethodAttribute.cs b/modules/mono/glue/cs_files/GodotMethodAttribute.cs
index 21333c8dab..55848769d5 100644
--- a/modules/mono/glue/cs_files/GodotMethodAttribute.cs
+++ b/modules/mono/glue/cs_files/GodotMethodAttribute.cs
@@ -2,7 +2,7 @@ using System;
namespace Godot
{
- [AttributeUsage(AttributeTargets.Method, Inherited = true)]
+ [AttributeUsage(AttributeTargets.Method)]
internal class GodotMethodAttribute : Attribute
{
private string methodName;