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authorIgnacio Roldán Etcheverry <neikeq@users.noreply.github.com>2019-03-29 02:15:56 +0100
committerGitHub <noreply@github.com>2019-03-29 02:15:56 +0100
commit805eec7643a4b2a8b8ed521e213ae8189acaba40 (patch)
tree80454261b6879b363e2a463fc32218b509e589c0 /modules/mono/glue/collections_glue.h
parent472c8a7ba1c7090679b6cc2da1abf02f621848e4 (diff)
parentbb6814aef095a084066f2f407dd6d1c8671c7940 (diff)
Merge pull request #27497 from neikeq/dynamicmetaobject
C#: Add DynamicGodotObject class
Diffstat (limited to 'modules/mono/glue/collections_glue.h')
-rw-r--r--modules/mono/glue/collections_glue.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h
index c0056d3bce..85a2e243a2 100644
--- a/modules/mono/glue/collections_glue.h
+++ b/modules/mono/glue/collections_glue.h
@@ -55,7 +55,7 @@ void godot_icall_Array_Add(Array *ptr, MonoObject *item);
void godot_icall_Array_Clear(Array *ptr);
-bool godot_icall_Array_Contains(Array *ptr, MonoObject *item);
+MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item);
void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index);
@@ -63,7 +63,7 @@ int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item);
void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item);
-bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
+MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item);
void godot_icall_Array_RemoveAt(Array *ptr, int index);
@@ -93,17 +93,17 @@ void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *va
void godot_icall_Dictionary_Clear(Dictionary *ptr);
-bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value);
+MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value);
-bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key);
+MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key);
-bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key);
+MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key);
-bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value);
+MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value);
-bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
+MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
-bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class);
+MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class);
void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);