diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2019-10-02 16:35:49 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2019-10-14 16:48:59 -0400 |
commit | 218f38c7ecdea970a5e82a48e7782077be4fc248 (patch) | |
tree | 98c0dc91a6253b678a3cd3dc781b5b4c10044e65 /modules/mono/glue/Managed | |
parent | aeb70756287ad209f0b9d799bcd157dcaed41c17 (diff) |
Expose is_equal_approx and restore == to be exact again
This commit changes behavior for GDScript and C#.
Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
Diffstat (limited to 'modules/mono/glue/Managed')
-rw-r--r-- | modules/mono/glue/Managed/Files/Color.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Plane.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Quat.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Vector2.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Vector3.cs | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/modules/mono/glue/Managed/Files/Color.cs b/modules/mono/glue/Managed/Files/Color.cs index f44634f4e5..df817e47e9 100644 --- a/modules/mono/glue/Managed/Files/Color.cs +++ b/modules/mono/glue/Managed/Files/Color.cs @@ -661,7 +661,7 @@ namespace Godot public bool Equals(Color other) { - return Mathf.IsEqualApprox(r, other.r) && Mathf.IsEqualApprox(g, other.g) && Mathf.IsEqualApprox(b, other.b) && Mathf.IsEqualApprox(a, other.a); + return r == other.r && g == other.g && b == other.b && a == other.a; } public bool IsEqualApprox(Color other) diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs index e7ad68ab49..4e59632a47 100644 --- a/modules/mono/glue/Managed/Files/Plane.cs +++ b/modules/mono/glue/Managed/Files/Plane.cs @@ -203,7 +203,7 @@ namespace Godot public bool Equals(Plane other) { - return _normal == other._normal && Mathf.IsEqualApprox(D, other.D); + return _normal == other._normal && D == other.D; } public bool IsEqualApprox(Plane other) diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs index 52f0305b16..8f60867ac3 100644 --- a/modules/mono/glue/Managed/Files/Quat.cs +++ b/modules/mono/glue/Managed/Files/Quat.cs @@ -363,7 +363,7 @@ namespace Godot public bool Equals(Quat other) { - return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z) && Mathf.IsEqualApprox(w, other.w); + return x == other.x && y == other.y && z == other.z && w == other.w; } public bool IsEqualApprox(Quat other) diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs index 70d6cd382a..f92453f546 100644 --- a/modules/mono/glue/Managed/Files/Vector2.cs +++ b/modules/mono/glue/Managed/Files/Vector2.cs @@ -455,7 +455,7 @@ namespace Godot public bool Equals(Vector2 other) { - return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y); + return x == other.x && y == other.y; } public bool IsEqualApprox(Vector2 other) diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs index 7b1080c266..025b09199f 100644 --- a/modules/mono/glue/Managed/Files/Vector3.cs +++ b/modules/mono/glue/Managed/Files/Vector3.cs @@ -513,7 +513,7 @@ namespace Godot public bool Equals(Vector3 other) { - return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z); + return x == other.x && y == other.y && z == other.z; } public bool IsEqualApprox(Vector3 other) |