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author | Zak <zakscomputers@hotmail.com> | 2019-06-25 12:00:32 +0300 |
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committer | Zak <zakscomputers@hotmail.com> | 2019-06-28 12:42:42 +0300 |
commit | d29b1b791774f0aa72a1230087c884b83e65d780 (patch) | |
tree | 9aa36a2746b0730f1c8063219e844994085c3bef /modules/mono/glue/Managed/Files/GodotSynchronizationContext.cs | |
parent | 25022a1d89e83bbad6f4e5d8db0a4f1939bbf3ea (diff) |
Fix ReferenceRect node
ReferenceRect node by default was only displaying in the editor and not when the game is running.
Diffstat (limited to 'modules/mono/glue/Managed/Files/GodotSynchronizationContext.cs')
0 files changed, 0 insertions, 0 deletions