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authorFabián L <luartefabian2@gmail.com>2020-01-29 14:54:40 -0300
committerGitHub <noreply@github.com>2020-01-29 14:54:40 -0300
commitf59548607674585392b636dcba4a83c091cfa86f (patch)
treeda2ccb0567653400f08ed37dae15a0822bc955f6 /modules/mono/glue/GodotSharp
parent6fcb58f40dae8228074591e3262d5db97db3e2d7 (diff)
Fixed GetNodeOrNull<T>
GetNodeOrNull<T> was using GetNode instead of GetNodeOrNull
Diffstat (limited to 'modules/mono/glue/GodotSharp')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs
index 5023725f17..5d16260f5d 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs
@@ -9,7 +9,7 @@ namespace Godot
public T GetNodeOrNull<T>(NodePath path) where T : class
{
- return GetNode(path) as T;
+ return GetNodeOrNull(path) as T;
}
public T GetChild<T>(int idx) where T : class