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authorRaul Santos <raulsntos@gmail.com>2021-07-27 23:16:10 +0200
committerRaul Santos <raulsntos@gmail.com>2021-07-29 12:57:35 +0200
commitb7a66a820b88002e734a8e7e7c31992cb7d37fdd (patch)
tree0b31cd3f26272163a2c3a1278dda77fb647d25fc /modules/mono/glue/GodotSharp
parent4cfa9bc0f1ef1d584705f36d70ee7f4d37a02b8c (diff)
Use `allowEmpty` parameter in Split
Diffstat (limited to 'modules/mono/glue/GodotSharp')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index b182f1f15e..d9665cbf2b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -1108,7 +1108,7 @@ namespace Godot
/// </summary>
public static string[] Split(this string instance, string divisor, bool allowEmpty = true)
{
- return instance.Split(new[] { divisor }, StringSplitOptions.RemoveEmptyEntries);
+ return instance.Split(new[] { divisor }, allowEmpty ? StringSplitOptions.None : StringSplitOptions.RemoveEmptyEntries);
}
/// <summary>