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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-29 10:26:57 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-29 10:26:57 +0100 |
commit | a3e39d7e7c9cabdba6716934260d659c96e3fdc6 (patch) | |
tree | d8e53aa4a9fd14d2fb2cd203b2d5eb0a41f4d9d0 /modules/mono/glue/GodotSharp | |
parent | b7667e6a479ceb870c3f3b9a9a65b2f602acb9f8 (diff) | |
parent | 4a50f44cd22448474aedc35d96533e8709ba26f7 (diff) |
Merge pull request #69323 from timothyqiu/erase-in-loop
Fix heap-use-after-free when removing a tile in TileSet editor
Diffstat (limited to 'modules/mono/glue/GodotSharp')
0 files changed, 0 insertions, 0 deletions