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authorIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2021-09-12 20:23:05 +0200
committerIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2022-08-22 03:35:59 +0200
commitf9a67ee9da1d6cc3562fa5a7443a2a66a673bd8c (patch)
tree724e3b0a0030cc0abc67710dcf9c4a14be5724f0 /modules/mono/glue/GodotSharp/GodotSharpEditor
parent513ee857a938c466e0f7146f66db771b9c6e2024 (diff)
C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while .NET 6 is not yet released. TEMPORARY REGRESSIONS --------------------- Assembly unloading is not implemented yet. As such, many Godot resources are leaked at exit. This will be re-implemented later together with assembly hot-reloading.
Diffstat (limited to 'modules/mono/glue/GodotSharp/GodotSharpEditor')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj b/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
index 1082c74448..c0c1b91dc9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
@@ -4,7 +4,7 @@
<OutputPath>bin/$(Configuration)</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<RootNamespace>Godot</RootNamespace>
- <TargetFramework>netstandard2.1</TargetFramework>
+ <TargetFramework>net5.0</TargetFramework>
<DocumentationFile>$(OutputPath)/$(AssemblyName).xml</DocumentationFile>
<EnableDefaultItems>false</EnableDefaultItems>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>