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author | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2021-12-28 23:25:16 +0100 |
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committer | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-08-22 03:36:51 +0200 |
commit | e5e7a795b14487e7eb0cfb011a8e0518769ce533 (patch) | |
tree | 57a0322ef0c11d8944f9a95708d243dcc3e4c5a4 /modules/mono/glue/GodotSharp/.editorconfig | |
parent | 34db8d2c6c4d2c714772479145c235c9f4189bdb (diff) |
C#: Code cleanup and greatly reduce use of C# pointers
Diffstat (limited to 'modules/mono/glue/GodotSharp/.editorconfig')
-rw-r--r-- | modules/mono/glue/GodotSharp/.editorconfig | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/modules/mono/glue/GodotSharp/.editorconfig b/modules/mono/glue/GodotSharp/.editorconfig new file mode 100644 index 0000000000..d4e71b1bd9 --- /dev/null +++ b/modules/mono/glue/GodotSharp/.editorconfig @@ -0,0 +1,8 @@ +[**/Generated/**.cs] +# Validate parameter is non-null before using it +# Useful for generated code, as it disables nullable +dotnet_diagnostic.CA1062.severity = error +# CA1069: Enums should not have duplicate values +dotnet_diagnostic.CA1069.severity = none +# CA1708: Identifiers should differ by more than case +dotnet_diagnostic.CA1708.severity = none |