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authorRaul Santos <raulsntos@gmail.com>2022-12-07 16:16:51 +0100
committerRaul Santos <raulsntos@gmail.com>2023-01-27 02:04:18 +0100
commit1aceacaa6b0820629586d49fc6d3d8ba7f1694eb (patch)
tree5cadee86fc94572574e6f26edade3c9736fc43b0 /modules/mono/editor/script_templates
parenta968e514148f3b9be8c1bdff38fffe6972976df2 (diff)
C#: Rename `Object` to `GodotObject`
Diffstat (limited to 'modules/mono/editor/script_templates')
-rw-r--r--modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs2
-rw-r--r--modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
index 9e1b7ef580..fa2ff30a09 100644
--- a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
+++ b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
@@ -7,7 +7,7 @@ using System;
[Tool]
public partial class _CLASS_ : _BASE_
{
- public override Godot.Object _PostImport(Node scene)
+ public override GodotObject _PostImport(Node scene)
{
// Modify the contents of the scene upon import.
return scene; // Return the modified root node when you're done.
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
index bf2c9434e4..4365ba5a04 100644
--- a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
+++ b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
@@ -7,7 +7,7 @@ using System;
[Tool]
public partial class _CLASS_ : _BASE_
{
- public override Godot.Object _PostImport(Node scene)
+ public override GodotObject _PostImport(Node scene)
{
return scene;
}