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author | Raul Santos <raulsntos@gmail.com> | 2022-12-07 16:16:51 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2023-01-27 02:04:18 +0100 |
commit | 1aceacaa6b0820629586d49fc6d3d8ba7f1694eb (patch) | |
tree | 5cadee86fc94572574e6f26edade3c9736fc43b0 /modules/mono/editor/script_templates | |
parent | a968e514148f3b9be8c1bdff38fffe6972976df2 (diff) |
C#: Rename `Object` to `GodotObject`
Diffstat (limited to 'modules/mono/editor/script_templates')
-rw-r--r-- | modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs | 2 | ||||
-rw-r--r-- | modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs index 9e1b7ef580..fa2ff30a09 100644 --- a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs +++ b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs @@ -7,7 +7,7 @@ using System; [Tool] public partial class _CLASS_ : _BASE_ { - public override Godot.Object _PostImport(Node scene) + public override GodotObject _PostImport(Node scene) { // Modify the contents of the scene upon import. return scene; // Return the modified root node when you're done. diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs index bf2c9434e4..4365ba5a04 100644 --- a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs +++ b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs @@ -7,7 +7,7 @@ using System; [Tool] public partial class _CLASS_ : _BASE_ { - public override Godot.Object _PostImport(Node scene) + public override GodotObject _PostImport(Node scene) { return scene; } |