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authorRémi Verschelde <rverschelde@gmail.com>2018-05-30 15:59:42 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-05-30 22:10:11 +0200
commit59c2c21b152aad4a9b925aab98ecdb85fee6867d (patch)
treea47c39980d3e259db6bcd60dbaac43d6b158451b /modules/mono/editor/godotsharp_export.cpp
parent65fc525ed8d5b801279b73bc864b4d6290f5da3e (diff)
Move NavigationMeshEditorPlugin to Recast module as should be
Modules can register their own editor plugins (like GridMap does), so no need to put module-specific classes in the `editor/` folder. Also cleans up the previous SCons env pollution from the Recast module, integrating its code into libmodules as other modules.
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