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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2018-09-17 16:40:26 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2018-09-17 20:00:19 +0200
commit50f6dbff871e9e7997b3b9e5a312cde206de62d4 (patch)
treea319006f25c0b09286a57df88b23dd88b1b34ac5 /modules/mono/editor/godotsharp_builds.h
parentb032738a51e225c265131c46e5dd026687a40c19 (diff)
Mono: Fix opening code editors in OSX and cleanup
Diffstat (limited to 'modules/mono/editor/godotsharp_builds.h')
-rw-r--r--modules/mono/editor/godotsharp_builds.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 4afc284d45..c6dc6b6236 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -61,9 +61,6 @@ private:
static GodotSharpBuilds *singleton;
- friend class GDMono;
- static void _register_internal_calls();
-
public:
enum BuildTool {
MSBUILD_MONO,
@@ -75,6 +72,8 @@ public:
_FORCE_INLINE_ static GodotSharpBuilds *get_singleton() { return singleton; }
+ static void register_internal_calls();
+
static void show_build_error_dialog(const String &p_message);
void build_exit_callback(const MonoBuildInfo &p_build_info, int p_exit_code);