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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-09-17 16:40:26 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-09-17 20:00:19 +0200 |
commit | 50f6dbff871e9e7997b3b9e5a312cde206de62d4 (patch) | |
tree | a319006f25c0b09286a57df88b23dd88b1b34ac5 /modules/mono/editor/godotsharp_builds.h | |
parent | b032738a51e225c265131c46e5dd026687a40c19 (diff) |
Mono: Fix opening code editors in OSX and cleanup
Diffstat (limited to 'modules/mono/editor/godotsharp_builds.h')
-rw-r--r-- | modules/mono/editor/godotsharp_builds.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h index 4afc284d45..c6dc6b6236 100644 --- a/modules/mono/editor/godotsharp_builds.h +++ b/modules/mono/editor/godotsharp_builds.h @@ -61,9 +61,6 @@ private: static GodotSharpBuilds *singleton; - friend class GDMono; - static void _register_internal_calls(); - public: enum BuildTool { MSBUILD_MONO, @@ -75,6 +72,8 @@ public: _FORCE_INLINE_ static GodotSharpBuilds *get_singleton() { return singleton; } + static void register_internal_calls(); + static void show_build_error_dialog(const String &p_message); void build_exit_callback(const MonoBuildInfo &p_build_info, int p_exit_code); |