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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-11-08 01:05:19 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-11-08 01:05:22 +0100 |
commit | 02d5ff4cd055d2ff29873647840e7b94dc66f072 (patch) | |
tree | 76fa014bbdf7a2347051f287f5b9184470fa1f92 /modules/mono/editor/dotnet_solution.cpp | |
parent | 2cf02f302fd39e75af557737be61b891bebabc30 (diff) |
Improve the C# API projects generation
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project
- GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly
- This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
Diffstat (limited to 'modules/mono/editor/dotnet_solution.cpp')
-rw-r--r-- | modules/mono/editor/dotnet_solution.cpp | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/modules/mono/editor/dotnet_solution.cpp b/modules/mono/editor/dotnet_solution.cpp new file mode 100644 index 0000000000..ab92e2e378 --- /dev/null +++ b/modules/mono/editor/dotnet_solution.cpp @@ -0,0 +1,140 @@ +/*************************************************************************/ +/* dotnet_solution.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "dotnet_solution.h" + +#include "core/os/dir_access.h" +#include "core/os/file_access.h" + +#include "../utils/path_utils.h" +#include "../utils/string_utils.h" +#include "csharp_project.h" + +#define SOLUTION_TEMPLATE \ + "Microsoft Visual Studio Solution File, Format Version 12.00\n" \ + "# Visual Studio 2012\n" \ + "%0\n" \ + "Global\n" \ + "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n" \ + "%1\n" \ + "\tEndGlobalSection\n" \ + "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution\n" \ + "%2\n" \ + "\tEndGlobalSection\n" \ + "EndGlobal\n" + +#define PROJECT_DECLARATION "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"%0\", \"%1\", \"{%2}\"\nEndProject" + +#define SOLUTION_PLATFORMS_CONFIG "\t%0|Any CPU = %0|Any CPU" + +#define PROJECT_PLATFORMS_CONFIG \ + "\t\t{%0}.%1|Any CPU.ActiveCfg = %1|Any CPU\n" \ + "\t\t{%0}.%1|Any CPU.Build.0 = %1|Any CPU" + +void DotNetSolution::add_new_project(const String &p_name, const ProjectInfo &p_project_info) { + projects[p_name] = p_project_info; +} + +bool DotNetSolution::has_project(const String &p_name) const { + return projects.find(p_name) != NULL; +} + +const DotNetSolution::ProjectInfo &DotNetSolution::get_project_info(const String &p_name) const { + return projects[p_name]; +} + +bool DotNetSolution::remove_project(const String &p_name) { + return projects.erase(p_name); +} + +Error DotNetSolution::save() { + bool dir_exists = DirAccess::exists(path); + ERR_EXPLAIN("The directory does not exist."); + ERR_FAIL_COND_V(!dir_exists, ERR_FILE_NOT_FOUND); + + String projs_decl; + String sln_platform_cfg; + String proj_platform_cfg; + + for (Map<String, ProjectInfo>::Element *E = projects.front(); E; E = E->next()) { + const String &name = E->key(); + const ProjectInfo &proj_info = E->value(); + + bool is_front = E == projects.front(); + + if (!is_front) + projs_decl += "\n"; + + projs_decl += sformat(PROJECT_DECLARATION, name, proj_info.relpath.replace("/", "\\"), proj_info.guid); + + for (int i = 0; i < proj_info.configs.size(); i++) { + const String &config = proj_info.configs[i]; + + if (i != 0 || !is_front) { + sln_platform_cfg += "\n"; + proj_platform_cfg += "\n"; + } + + sln_platform_cfg += sformat(SOLUTION_PLATFORMS_CONFIG, config); + proj_platform_cfg += sformat(PROJECT_PLATFORMS_CONFIG, proj_info.guid, config); + } + } + + String content = sformat(SOLUTION_TEMPLATE, projs_decl, sln_platform_cfg, proj_platform_cfg); + + FileAccess *file = FileAccess::open(path_join(path, name + ".sln"), FileAccess::WRITE); + ERR_FAIL_NULL_V(file, ERR_FILE_CANT_WRITE); + file->store_string(content); + file->close(); + memdelete(file); + + return OK; +} + +bool DotNetSolution::set_path(const String &p_existing_path) { + if (p_existing_path.is_abs_path()) { + path = p_existing_path; + } else { + String abspath; + if (!rel_path_to_abs(p_existing_path, abspath)) + return false; + path = abspath; + } + + return true; +} + +String DotNetSolution::get_path() { + return path; +} + +DotNetSolution::DotNetSolution(const String &p_name) { + name = p_name; +} |