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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-28 12:21:57 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-28 12:21:57 +0200 |
commit | f38ea254f334ffa02fb501b336b1a60374c7f945 (patch) | |
tree | abec703dbd2630b5451a785e74637c3984e6d7ac /modules/mono/editor/GodotTools | |
parent | 1f9b992d85fb974c7aa1fadaf2d1b4ff59850137 (diff) | |
parent | da37540d977f583cb3ae4056ecdd5a7f9f94df15 (diff) |
Merge pull request #64936 from rburing/solve_distance_world_boundary_motion_shape
Fix collision solving between world boundary and motion shape (3D)
Diffstat (limited to 'modules/mono/editor/GodotTools')
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