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author | Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com> | 2019-07-10 15:40:25 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-10 15:40:25 +0200 |
commit | 8b778f62347e7aff48122aa3945f1373b3fae5d3 (patch) | |
tree | f96d344af2056988f772984e1b91a94abda00ea3 /modules/mono/editor/GodotTools | |
parent | fd9ef1bb34bdc3ee982d83cc3ac6d7c82ac63e2e (diff) | |
parent | caf20492cff930bc995e1e7261e77c069e2a9a41 (diff) |
Merge pull request #30489 from neikeq/fix-nullexc-on-gengameproj
Mono: Fix null exception in GenerateGameProject
Diffstat (limited to 'modules/mono/editor/GodotTools')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs b/modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs index 3ba311c283..cd9c470969 100644 --- a/modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs +++ b/modules/mono/editor/GodotTools/GodotTools/CSharpProject.cs @@ -11,11 +11,11 @@ namespace GodotTools { public static class CSharpProject { - public static string GenerateGameProject(string dir, string name, IEnumerable<string> files = null) + public static string GenerateGameProject(string dir, string name) { try { - return ProjectGenerator.GenGameProject(dir, name, files); + return ProjectGenerator.GenGameProject(dir, name, compileItems: new string[] { }); } catch (Exception e) { |