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authorPierre-Thomas Meisels <meisels27@yahoo.fr>2022-04-05 18:48:21 +0200
committerPierre-Thomas Meisels <meisels27@yahoo.fr>2022-06-23 18:06:10 +0200
commit5ad1a1b5e747a3d8065fc71e14e69932d9d8f428 (patch)
tree92cea7a668c9ec9c0250e961e437ae972f7023a3 /modules/mono/editor/GodotTools
parent462127eff08c8ca60a1e4a476153bdb60d63b890 (diff)
enhancement: rename exposed property Control::minimum_size to Control::custom_minimum_size
Diffstat (limited to 'modules/mono/editor/GodotTools')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index 9e8f7ef1b1..3c020a2589 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -126,7 +126,7 @@ namespace GodotTools.Build
{
base._Ready();
- MinimumSize = new Vector2(0, 228) * EditorScale;
+ CustomMinimumSize = new Vector2(0, 228) * EditorScale;
SizeFlagsVertical = (int)SizeFlags.ExpandFill;
var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = (int)SizeFlags.ExpandFill };