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authorRaul Santos <raulsntos@gmail.com>2022-08-27 03:22:23 +0200
committerRaul Santos <raulsntos@gmail.com>2022-08-27 03:22:31 +0200
commitd35c58507c7b4e1da2c310f3d290c7c13ea8fcf0 (patch)
treeddc4087efad7fd134b17696cc996970e11e6b6ce /modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
parent390333e822c95081cfbd837699c8c63370b388dc (diff)
Fix C# style with `dotnet format`
Diffstat (limited to 'modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
index 7a4641dbbc..cc0deb6cc0 100644
--- a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
@@ -249,8 +249,8 @@ namespace GodotTools.OpenVisualStudio
// Thread call was rejected, so try again.
int IOleMessageFilter.RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType)
{
+ // flag = SERVERCALL_RETRYLATER
if (dwRejectType == 2)
- // flag = SERVERCALL_RETRYLATER
{
// Retry the thread call immediately if return >= 0 & < 100
return 99;