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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-10-12 14:07:55 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-12 14:07:55 +0200 |
commit | 26bbb26738ec94d2f74ad866b79e5f44ca62ca75 (patch) | |
tree | 06d03256a8142e3f4a76ebe765975569defb1a6d /modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionServer.cs | |
parent | 5d63cf161039b43c76ec70c57f27ae3cbf2e670a (diff) | |
parent | 655694b394bb27c031ab5e3b609010b45b80d69e (diff) |
Merge pull request #32641 from nekomatata/change-collision-layer
Fixed RigidBody stuttering when changing collision layer/mask
Diffstat (limited to 'modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotIdeConnectionServer.cs')
0 files changed, 0 insertions, 0 deletions