summaryrefslogtreecommitdiff
path: root/modules/mono/editor/GodotSharpTools/Utils/OS.cs
diff options
context:
space:
mode:
authorAaron Franke <arnfranke@yahoo.com>2018-10-25 20:20:20 -0400
committerAaron Franke <arnfranke@yahoo.com>2019-04-30 13:49:17 -0400
commit620ec4703fa8790ac01a8c1e05212d85776cf9b9 (patch)
tree3e90d3bcbda95a4f148367b0e6aced874e369c95 /modules/mono/editor/GodotSharpTools/Utils/OS.cs
parentdd2cd06165670bb0d78bf4aa397935be15716e76 (diff)
Make "decimal" functions more consistent
In GDScript, rename "decimals" to "step_decimals". In C#, add "StepDecimals", but keep the old functionality in a method called "DecimalCount".
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Utils/OS.cs')
0 files changed, 0 insertions, 0 deletions