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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-08-23 23:17:08 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-09-17 19:34:35 +0200 |
commit | b032738a51e225c265131c46e5dd026687a40c19 (patch) | |
tree | a90e9da4a9c80c0b6b92fa6e87b48bc95a207adb /modules/mono/editor/GodotSharpTools/StringExtensions.cs | |
parent | ebd14a778d29e0de4904564a762358cbc2412303 (diff) |
Add some mono root dir hints to the build script
This enhancement is specially noticeable in OSX, since it includes Mono's install location (both official and homebrew). This makes it possible to build Godot with Mono on OSX without pkg-config (pkg-config is bundled with Mono, but it's not added to PATH, so finding it would require finding the Mono root directory first).
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/StringExtensions.cs')
0 files changed, 0 insertions, 0 deletions