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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-01-21 00:38:24 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-01-21 00:38:28 +0100 |
commit | ca8100f29fa0cf3a04fcbbc3fcaf808ffbff3887 (patch) | |
tree | 21cd16c964c67fbf06b6fcf1d7e7c65fc97d4b5e /modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs | |
parent | 09e4d7e9ebb3aa1f1d8b7adf96778a9568797518 (diff) |
Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath
BaseIntermediateOutputPath seems to be empty by default. The workaround is to explicitly set it.
Also fixed passing char instead of char[] to String.Split. Why was this even working with Mono?
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs')
-rw-r--r-- | modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs index 2ce7837a27..9135006172 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs @@ -21,6 +21,7 @@ namespace GodotSharpTools.Project mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml")); mainGroup.SetProperty("RootNamespace", "Godot"); mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid); + mainGroup.SetProperty("BaseIntermediateOutputPath", "obj"); GenAssemblyInfoFile(root, dir, CoreApiProjectName, new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProjectName + "\")]" }, @@ -46,6 +47,7 @@ namespace GodotSharpTools.Project mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml")); mainGroup.SetProperty("RootNamespace", "Godot"); mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid); + mainGroup.SetProperty("BaseIntermediateOutputPath", "obj"); GenAssemblyInfoFile(root, dir, EditorApiProjectName); |