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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2018-08-23 23:17:08 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2018-09-17 19:34:35 +0200
commitb032738a51e225c265131c46e5dd026687a40c19 (patch)
treea90e9da4a9c80c0b6b92fa6e87b48bc95a207adb /modules/mono/editor/GodotSharpTools/Editor
parentebd14a778d29e0de4904564a762358cbc2412303 (diff)
Add some mono root dir hints to the build script
This enhancement is specially noticeable in OSX, since it includes Mono's install location (both official and homebrew). This makes it possible to build Godot with Mono on OSX without pkg-config (pkg-config is bundled with Mono, but it's not added to PATH, so finding it would require finding the Mono root directory first).
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Editor')
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