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| author | Micky <micheledevita2@gmail.com> | 2022-09-01 15:19:23 +0200 |
|---|---|---|
| committer | Micky <micheledevita2@gmail.com> | 2022-09-01 15:38:06 +0200 |
| commit | 8949386382320bc1055ee1d8eb3e86dc94c0ad8e (patch) | |
| tree | 74e6e102caa291ce4ad68c89f278c2e23bf0e9e6 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotMemberData.cs | |
| parent | 728785d5328172acd4cc4b182914aea5d234fea4 (diff) | |
Rename AnimatedTexture `oneshot` to `one_shot`
AnimatedTexture.`oneshot` -> `one_shot`
For consistency. Every other exposed `one_shot` is spaced out like this.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotMemberData.cs')
0 files changed, 0 insertions, 0 deletions