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| author | Corey Williams <c0mpm5tr@gmail.com> | 2022-11-06 10:14:04 -0500 |
|---|---|---|
| committer | Corey Williams <c0mpm5tr@gmail.com> | 2022-11-06 10:16:56 -0500 |
| commit | f19de2ae4c65ea5cc77949cbb356f0af3d98548e (patch) | |
| tree | 53f0983035b0f95598ea3264eaeedfd633aaecb6 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs | |
| parent | 889868cbbc8beac74d5f49f9b7ef41efc4ae7d5a (diff) | |
Add note about inertia being required for apply_torque on various Nodes
- RigidBody2D
- PhysicsDirectBodyState2D
- RigidBody3D
- PhysicsDirectBodyState3D
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs')
0 files changed, 0 insertions, 0 deletions