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| author | Raul Santos <raulsntos@gmail.com> | 2022-11-24 17:51:34 +0100 |
|---|---|---|
| committer | Raul Santos <raulsntos@gmail.com> | 2022-11-24 17:55:07 +0100 |
| commit | d2f731471621ddd153b4943a9a885c2dff084e4c (patch) | |
| tree | 28beebce9d89b34daefb94d03fb13e37982ca5cb /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs | |
| parent | cd3d6e63a630414297cb580bcc891a0aa9f25127 (diff) | |
C#: Implement BezierDerivative
Adds `BezierDerivative` method to Mathf, Vector2 and Vector3 (already exposed in Core).
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs')
0 files changed, 0 insertions, 0 deletions