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| author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-01-14 00:13:16 +0100 |
|---|---|---|
| committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-01-14 17:15:20 +0100 |
| commit | 7b33498995e3aa23b935cd728d3291600f2cdcb5 (patch) | |
| tree | 5d1f2d5082de5398c90862816816bf6d7d068fc5 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs | |
| parent | 8d4698db3656457eccfc54ea84716af146fb49a9 (diff) | |
Mention that NetworkedMultiplayerENet uses UDP only
This is important to clarify for those doing port forwarding.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs')
0 files changed, 0 insertions, 0 deletions