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| author | volzhs <volzhs@gmail.com> | 2019-06-10 00:27:28 +0900 |
|---|---|---|
| committer | volzhs <volzhs@gmail.com> | 2019-06-10 00:27:28 +0900 |
| commit | 15d284b281fef15c7ea3cc98fd258dcf61eb2f38 (patch) | |
| tree | d26ab317fd265f132c001deeb50f06db1590f3f6 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Methods.cs | |
| parent | 197b65f32ac811f79bc5599fbfe8cf83914b6873 (diff) | |
Fix crash when selecting favorate directory on EditorFileDialog
The problem was that favorite tool button kept to change pressed
and unpressed state with toggled event.
This is a quick fix for crash.
EditorFileDialog might need to be refactor later.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Methods.cs')
0 files changed, 0 insertions, 0 deletions