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| author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-02-06 17:18:44 +0100 |
|---|---|---|
| committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-02-06 17:36:48 +0100 |
| commit | 65837973051e2aea43019fb5c20ec4a1debf0bcb (patch) | |
| tree | d648156c1e697e46ef6d7a7957e0bea8d8a1c8f7 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Foo.cs | |
| parent | 87f4bbd6685fd6e2e43b05a6255ab360bd17dcf3 (diff) | |
[Debugger] Move servers-related behaviours to ServersDebugger.
Forcing draw during debug break is now handled by ServersDebugger, and
only happens when the proper message is sent from the EditorDebugger
("servers:draw").
In a similar way, briging the window in foreground is now also handled
by ServersDebugger upon receiving "servers:foreground" which is sent by
the EditorDebugger when resuming from a break ("continue").
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Foo.cs')
0 files changed, 0 insertions, 0 deletions