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| author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-04 08:44:29 +0100 |
|---|---|---|
| committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-04 08:46:12 +0100 |
| commit | c509a3a3a5170a99e094b306faff9a2a9f4463d0 (patch) | |
| tree | 052602f95c072fe90c0c21f930a9fe057f27503a /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/EventSignals.cs | |
| parent | d0c3094da8fb3ec2ffb0b88df464979abebefe85 (diff) | |
Tweak render timestamp names for explicitness and consistency
- Add 2D and 3D in timestamp names when needed to avoid ambiguity.
- Use present tense in all render timestamp names.
- Add a space after ">" (begin) and "<" (end) symbols.
- Remove redundant "End" in render timestamp names (indicated by "<").
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/EventSignals.cs')
0 files changed, 0 insertions, 0 deletions