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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-02-14 14:18:53 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-02-15 00:03:31 +0100
commitb68dd2e1894450dd69ffddf05a45c40e6c01a36a (patch)
treea08d5005f4b46dfa2fe9180250541eb6851ee905 /modules/mono/doc_classes
parent6e73aa0497b9cfc1c28863e655991106e677e69c (diff)
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
Diffstat (limited to 'modules/mono/doc_classes')
-rw-r--r--modules/mono/doc_classes/CSharpScript.xml2
-rw-r--r--modules/mono/doc_classes/GodotSharp.xml2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index 14c62b4bb0..f8293fb107 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CSharpScript" inherits="Script" version="4.0">
+<class name="CSharpScript" inherits="Script" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A script implemented in the C# programming language (Mono-enabled builds only).
</brief_description>
diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml
index a148072245..9de6b48e9e 100644
--- a/modules/mono/doc_classes/GodotSharp.xml
+++ b/modules/mono/doc_classes/GodotSharp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GodotSharp" inherits="Object" version="4.0">
+<class name="GodotSharp" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Bridge between Godot and the Mono runtime (Mono-enabled builds only).
</brief_description>