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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-10-27 08:07:33 +0100 |
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committer | GitHub <noreply@github.com> | 2020-10-27 08:07:33 +0100 |
commit | f594f31823f31396b363386558fb62571fc7c7c5 (patch) | |
tree | ffc7c072070f64f02eccefffec1a70bed64e7ebb /modules/mono/csharp_script.h | |
parent | 0e3b011dee1ec9c44aa8a9315382bae521de7633 (diff) | |
parent | 34960cb9360ec68d23afdde5b9519630183a31b4 (diff) |
Merge pull request #43088 from neikeq/fix-custom-event-signal-hot-reload
C#: Fix custom event signals crash on hot-reload
Diffstat (limited to 'modules/mono/csharp_script.h')
-rw-r--r-- | modules/mono/csharp_script.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index cfe070a371..316fd78f2a 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -288,7 +288,7 @@ public: void mono_object_disposed(MonoObject *p_obj); /* - * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, ifevent_signal + * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if * 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner. */ void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance); |