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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-10-13 09:57:38 +0200
committerGitHub <noreply@github.com>2020-10-13 09:57:38 +0200
commitf2002afae79a8b7825fbb02e05a8e4ac7229f8f6 (patch)
treee46ce2fd6bae3aabcc5112a5b8883e555a5f9dae /modules/mono/csharp_script.h
parent4efcb4c442b687a1054dad973c03811d7bbb8640 (diff)
parente4d20ae373d57ed5e751eb54ad2bdc18940f5cbf (diff)
Merge pull request #42731 from opl-/fix/csharpscript-load-code-duplication
Fix code duplication in CSharpScript
Diffstat (limited to 'modules/mono/csharp_script.h')
-rw-r--r--modules/mono/csharp_script.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index f0b43a40f9..cfe070a371 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -164,6 +164,7 @@ private:
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
+ static void update_script_class_info(Ref<CSharpScript> p_script);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;