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author | Duddino <duddinogatto@pm.me> | 2021-03-06 12:01:09 +0100 |
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committer | Duddino <duddinogatto@pm.me> | 2021-03-06 12:07:27 +0100 |
commit | c47070e1657913d6a79fd5eaa81e588fe7146932 (patch) | |
tree | e0fcf7967854526c16d1579f9e8d512669adb176 /modules/mono/csharp_script.h | |
parent | 17e66382b8e50cf7b58b8ecf4c12628408529538 (diff) |
Added some checks to prevent accessing a null collider
Previously godot would try to access
`CollisionObjectBullet::bt_collision_object` even if it was null.
Fixes #46651
Diffstat (limited to 'modules/mono/csharp_script.h')
0 files changed, 0 insertions, 0 deletions