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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-07-03 16:48:03 +0200
committerGitHub <noreply@github.com>2018-07-03 16:48:03 +0200
commit0705eb904a006ede23a8a837d20aa79a1d7a0b98 (patch)
tree5a1e7655ead75c32a202681dd3e5df195f31dcac /modules/mono/csharp_script.cpp
parent23ad85c692ebbb10df00e1a01263017e897ac4ef (diff)
parentfd17b960e977149f026b49fb9f5ffa492982872a (diff)
Merge pull request #19251 from YeldhamDev/script_templates_changes
Small changes to the comments in the script templates
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 46c40b2690..2420cdb4af 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -298,22 +298,20 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
"\n"
"public class %CLASS_NAME% : %BASE_CLASS_NAME%\n"
"{\n"
- " // Member variables here, example:\n"
+ " // Declare member variables here. Examples:\n"
" // private int a = 2;\n"
- " // private string b = \"textvar\";\n"
+ " // private string b = \"text\";\n"
"\n"
+ " // Called when the node enters the scene tree for the first time."
" public override void _Ready()\n"
" {\n"
- " // Called every time the node is added to the scene.\n"
- " // Initialization here.\n"
- " \n"
+ " "
" }\n"
"\n"
+ "// // Called every frame. 'delta' is the elapsed time since the previous frame."
"// public override void _Process(float delta)\n"
"// {\n"
- "// // Called every frame. Delta is time since last frame.\n"
- "// // Update game logic here.\n"
- "// \n"
+ "// "
"// }\n"
"}\n";