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author | fhuya <fhuya@google.com> | 2019-09-02 17:31:51 -0700 |
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committer | fhuya <fhuya@google.com> | 2019-09-04 16:20:22 -0700 |
commit | 7fabfd402f235ebcf64cfde3b399b8b62b969243 (patch) | |
tree | 99bb4eacc7828bedae43316f7415091de9782922 /modules/mono/build_scripts/mono_configure.py | |
parent | ba854bbc7bb0eae230299de4da8dfcb7caf74b69 (diff) |
Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
Diffstat (limited to 'modules/mono/build_scripts/mono_configure.py')
-rw-r--r-- | modules/mono/build_scripts/mono_configure.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py index f751719531..4c1ebd8d74 100644 --- a/modules/mono/build_scripts/mono_configure.py +++ b/modules/mono/build_scripts/mono_configure.py @@ -18,7 +18,7 @@ android_arch_dirs = { def get_android_out_dir(env): - return os.path.join(Dir('#platform/android/java/libs').abspath, + return os.path.join(Dir('#platform/android/java/lib/libs').abspath, 'release' if env['target'] == 'release' else 'debug', android_arch_dirs[env['android_arch']]) |