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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2018-02-22 13:13:51 +0100
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2018-02-25 20:56:27 +0100
commitf37090ccf4f699800a43878273b8b94b5906f4bc (patch)
tree2ae483b9c89320bacd7e6ad1939448d9741ba0d9 /modules/mono/SCsub
parent125fc8cc4432d28e63da76c3a2aff655b1a7cc6b (diff)
Mono: Better versioning and gracefully unloading of Godot API assemblies
Diffstat (limited to 'modules/mono/SCsub')
-rw-r--r--modules/mono/SCsub23
1 files changed, 15 insertions, 8 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index aa8626e6da..e65682484e 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -31,11 +31,18 @@ def make_cs_files_header(src, dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert(\"' + file + '\", ' \
+ inserted_files += '\tr_files.insert("' + file + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
header.write(' };\n')
+ version_file = os.path.join(src, 'VERSION.txt')
+ with open(version_file, 'r') as content_file:
+ try:
+ glue_version = int(content_file.read()) # make sure the format is valid
+ header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
+ except ValueError:
+ raise ValueError('Invalid C# glue version in: ' + version_file)
header.write('\nstruct CompressedFile\n' '{\n'
'\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n'
'\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n'
@@ -80,23 +87,23 @@ def find_msbuild_unix(filename):
import sys
hint_dirs = ['/opt/novell/mono/bin']
- if sys.platform == "darwin":
+ if sys.platform == 'darwin':
hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin'] + hint_dirs
for hint_dir in hint_dirs:
hint_path = os.path.join(hint_dir, filename)
if os.path.isfile(hint_path):
return hint_path
- elif os.path.isfile(hint_path + ".exe"):
- return hint_path + ".exe"
+ elif os.path.isfile(hint_path + '.exe'):
+ return hint_path + '.exe'
- for hint_dir in os.environ["PATH"].split(os.pathsep):
+ for hint_dir in os.environ['PATH'].split(os.pathsep):
hint_dir = hint_dir.strip('"')
hint_path = os.path.join(hint_dir, filename)
if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK):
return hint_path
- if os.path.isfile(hint_path + ".exe") and os.access(hint_path + ".exe", os.X_OK):
- return hint_path + ".exe"
+ if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK):
+ return hint_path + '.exe'
return None
@@ -152,7 +159,7 @@ def mono_build_solution(source, target, env):
xbuild_fallback = env['xbuild_fallback']
if xbuild_fallback and os.name == 'nt':
- print("Option 'xbuild_fallback' not supported on Windows")
+ print('Option \'xbuild_fallback\' not supported on Windows')
xbuild_fallback = False
if xbuild_fallback: