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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-22 18:29:13 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-22 18:29:13 +0200 |
commit | 2a3f650bf6da47b76e6a2a2dc9e104ad91849e4b (patch) | |
tree | cab37234a11a1fb75676ca2b76d159bb37bc0605 /modules/mono/SCsub | |
parent | 3be9c74d8b0337d387fb90b8b2c228ebaaae3317 (diff) | |
parent | e3a54152e4767e2835369aeaa23578d818903cea (diff) |
Merge pull request #38962 from neikeq/4.0-scons-option-build-cil
Add SCons option to not build C# solutions
Diffstat (limited to 'modules/mono/SCsub')
-rw-r--r-- | modules/mono/SCsub | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub index c723b210cb..e8f3174a0a 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -29,7 +29,7 @@ if env_mono["tools"] or env_mono["target"] != "release": mono_configure.configure(env, env_mono) -if env_mono["tools"] and env_mono["mono_glue"]: +if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]: # Build Godot API solution import build_scripts.api_solution_build as api_solution_build |