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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-03-01 22:00:39 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-04-07 19:03:13 +0200 |
commit | 2873206aa6bfbcce8eb1185248c89c6fc8902d39 (patch) | |
tree | 318f5822e3981f74ebb7e11b0935daa0d45df745 /modules/mono/SCsub | |
parent | 6bb29eb8470052d5fd11eb0a81cf496f99df2f67 (diff) |
Mono: Add compiler flags to env_mono instead of env
This way we avoid possible conflicts with other modules. Specially with include paths.
Diffstat (limited to 'modules/mono/SCsub')
-rw-r--r-- | modules/mono/SCsub | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub index ddead44219..341d57f3e4 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -48,7 +48,7 @@ env_mono = conf.Finish() import build_scripts.mono_configure as mono_configure -mono_configure.configure(env) +mono_configure.configure(env, env_mono) # Build GodotSharpTools |