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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-28 13:29:52 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-28 14:07:39 +0200 |
commit | 3a2ca68af3c8bafe9f60f09bd8fece894fe3a925 (patch) | |
tree | c33aa8ccee82b26d868fbc91abed94e2480864c2 /modules/mobile_vr/shaders | |
parent | 243bdc4524ddcf8ac6bef03c378e14fe7bb263b8 (diff) |
SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs,
Export should only be used when exporting *new* objects.
Diffstat (limited to 'modules/mobile_vr/shaders')
-rw-r--r-- | modules/mobile_vr/shaders/SCsub | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/modules/mobile_vr/shaders/SCsub b/modules/mobile_vr/shaders/SCsub index cf53c9ebe0..97a3598598 100644 --- a/modules/mobile_vr/shaders/SCsub +++ b/modules/mobile_vr/shaders/SCsub @@ -4,4 +4,3 @@ Import('env') if 'GLES3_GLSL' in env['BUILDERS']: env.GLES3_GLSL('lens_distorted.glsl'); - |