summaryrefslogtreecommitdiff
path: root/modules/mobile_vr/shaders/SCsub
diff options
context:
space:
mode:
authorBastiaan Olij <mux213@gmail.com>2018-10-01 06:51:50 +1000
committerBastiaan Olij <mux213@gmail.com>2018-10-02 17:14:43 +1000
commita6df366b238d93cabc73cb37129cb8979287661a (patch)
treeb948aa205acc9d9e3abeff59adfd11360b7c773e /modules/mobile_vr/shaders/SCsub
parenta16dc807e535969f041667442b328232bba0cf3e (diff)
Moving lens distortion shader into drivers and adding GLES2 support
Diffstat (limited to 'modules/mobile_vr/shaders/SCsub')
-rw-r--r--modules/mobile_vr/shaders/SCsub6
1 files changed, 0 insertions, 6 deletions
diff --git a/modules/mobile_vr/shaders/SCsub b/modules/mobile_vr/shaders/SCsub
deleted file mode 100644
index 97a3598598..0000000000
--- a/modules/mobile_vr/shaders/SCsub
+++ /dev/null
@@ -1,6 +0,0 @@
-#!/usr/bin/env python
-
-Import('env')
-
-if 'GLES3_GLSL' in env['BUILDERS']:
- env.GLES3_GLSL('lens_distorted.glsl');