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authorAaron Franke <arnfranke@yahoo.com>2021-09-20 19:37:32 -0500
committerAaron Franke <arnfranke@yahoo.com>2021-09-20 20:59:33 -0500
commitd54f2ad7cac0f15c757ace54ad209fcedb3053bf (patch)
tree3dcb8a63bdbad82e7b2d591879a0efa173244cbd /modules/mobile_vr/doc_classes
parent2d1699ef82a29ef65d810194ee76dddc0d9e0389 (diff)
Don't generate empty doc sections and reduce code duplication
Diffstat (limited to 'modules/mobile_vr/doc_classes')
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
index 120535bd41..04ba82ef51 100644
--- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -15,8 +15,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens" default="4.0">
The distance between the display and the lenses inside of the device in centimeters.
@@ -40,6 +38,4 @@
The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
</member>
</members>
- <constants>
- </constants>
</class>