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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-09-21 11:12:19 +0200
committerGitHub <noreply@github.com>2021-09-21 11:12:19 +0200
commit2785ad32df15d8bd7aa9e9e7639994ee2c3c8826 (patch)
treee069dc8af308b95f2c787d1dfd5209fbc01d3a55 /modules/mobile_vr/doc_classes/MobileVRInterface.xml
parentbe63fdff8031bf5fdb0b068cb10b22566f98f7d0 (diff)
parentd54f2ad7cac0f15c757ace54ad209fcedb3053bf (diff)
Merge pull request #52884 from aaronfranke/doc-no-empty
Don't generate empty methods/constants doc sections and reduce code duplication
Diffstat (limited to 'modules/mobile_vr/doc_classes/MobileVRInterface.xml')
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
index 120535bd41..04ba82ef51 100644
--- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -15,8 +15,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens" default="4.0">
The distance between the display and the lenses inside of the device in centimeters.
@@ -40,6 +38,4 @@
The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
</member>
</members>
- <constants>
- </constants>
</class>