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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-06-09 13:38:05 +0200
committerGitHub <noreply@github.com>2020-06-09 13:38:05 +0200
commit945ed76adb2bf54b1535f03047f642daa79f2cff (patch)
tree2fe96622edc2f4a501293d12241c4e6ef2c6555a /modules/mbedtls/dtls_server_mbedtls.cpp
parent532942c019c8fcfa565093a77a8cffc572be8e9c (diff)
parenta44252674472787a15ac3e1b458eb7e6f91afa3c (diff)
Merge pull request #39399 from madmiraal/fix-39374
Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D.
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