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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-06-09 13:38:05 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-09 13:38:05 +0200 |
commit | 945ed76adb2bf54b1535f03047f642daa79f2cff (patch) | |
tree | 2fe96622edc2f4a501293d12241c4e6ef2c6555a /modules/mbedtls/dtls_server_mbedtls.cpp | |
parent | 532942c019c8fcfa565093a77a8cffc572be8e9c (diff) | |
parent | a44252674472787a15ac3e1b458eb7e6f91afa3c (diff) |
Merge pull request #39399 from madmiraal/fix-39374
Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D.
Diffstat (limited to 'modules/mbedtls/dtls_server_mbedtls.cpp')
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