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author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-07-10 11:34:39 +0100 |
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committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-07-10 13:56:54 +0100 |
commit | 26fcf2b04ca48566cee6cf32a2a40e8ea1e40eb4 (patch) | |
tree | 273aace3a50a8d14f9b13f1d991bb9048cef6131 /modules/lightmapper_rd | |
parent | ad9e5ae9848c8baf6fe462cf22d7f5677f478174 (diff) |
Add override keywords.
Diffstat (limited to 'modules/lightmapper_rd')
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h index 6cb3ecbe9e..cd000414cf 100644 --- a/modules/lightmapper_rd/lightmapper_rd.h +++ b/modules/lightmapper_rd/lightmapper_rd.h @@ -235,22 +235,22 @@ class LightmapperRD : public Lightmapper { void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform); public: - virtual void add_mesh(const MeshData &p_mesh); - virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance); - virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size); - virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size); - virtual void add_probe(const Vector3 &p_position); - virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr); - - int get_bake_texture_count() const; - Ref<Image> get_bake_texture(int p_index) const; - int get_bake_mesh_count() const; - Variant get_bake_mesh_userdata(int p_index) const; - Rect2 get_bake_mesh_uv_scale(int p_index) const; - int get_bake_mesh_texture_slice(int p_index) const; - int get_bake_probe_count() const; - Vector3 get_bake_probe_point(int p_probe) const; - Vector<Color> get_bake_probe_sh(int p_probe) const; + virtual void add_mesh(const MeshData &p_mesh) override; + virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) override; + virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size) override; + virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size) override; + virtual void add_probe(const Vector3 &p_position) override; + virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr) override; + + int get_bake_texture_count() const override; + Ref<Image> get_bake_texture(int p_index) const override; + int get_bake_mesh_count() const override; + Variant get_bake_mesh_userdata(int p_index) const override; + Rect2 get_bake_mesh_uv_scale(int p_index) const override; + int get_bake_mesh_texture_slice(int p_index) const override; + int get_bake_probe_count() const override; + Vector3 get_bake_probe_point(int p_probe) const override; + Vector<Color> get_bake_probe_sh(int p_probe) const override; LightmapperRD(); }; |