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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-07-10 11:34:39 +0100
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-07-10 13:56:54 +0100
commit26fcf2b04ca48566cee6cf32a2a40e8ea1e40eb4 (patch)
tree273aace3a50a8d14f9b13f1d991bb9048cef6131 /modules/lightmapper_rd
parentad9e5ae9848c8baf6fe462cf22d7f5677f478174 (diff)
Add override keywords.
Diffstat (limited to 'modules/lightmapper_rd')
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index 6cb3ecbe9e..cd000414cf 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -235,22 +235,22 @@ class LightmapperRD : public Lightmapper {
void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform);
public:
- virtual void add_mesh(const MeshData &p_mesh);
- virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance);
- virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size);
- virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size);
- virtual void add_probe(const Vector3 &p_position);
- virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr);
-
- int get_bake_texture_count() const;
- Ref<Image> get_bake_texture(int p_index) const;
- int get_bake_mesh_count() const;
- Variant get_bake_mesh_userdata(int p_index) const;
- Rect2 get_bake_mesh_uv_scale(int p_index) const;
- int get_bake_mesh_texture_slice(int p_index) const;
- int get_bake_probe_count() const;
- Vector3 get_bake_probe_point(int p_probe) const;
- Vector<Color> get_bake_probe_sh(int p_probe) const;
+ virtual void add_mesh(const MeshData &p_mesh) override;
+ virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) override;
+ virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size) override;
+ virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size) override;
+ virtual void add_probe(const Vector3 &p_position) override;
+ virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr) override;
+
+ int get_bake_texture_count() const override;
+ Ref<Image> get_bake_texture(int p_index) const override;
+ int get_bake_mesh_count() const override;
+ Variant get_bake_mesh_userdata(int p_index) const override;
+ Rect2 get_bake_mesh_uv_scale(int p_index) const override;
+ int get_bake_mesh_texture_slice(int p_index) const override;
+ int get_bake_probe_count() const override;
+ Vector3 get_bake_probe_point(int p_probe) const override;
+ Vector<Color> get_bake_probe_sh(int p_probe) const override;
LightmapperRD();
};