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authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /modules/lightmapper_rd
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'modules/lightmapper_rd')
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp2
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/register_types.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 4de523baa0..1ef991841b 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "lightmapper_rd.h"
+#include "core/config/project_settings.h"
#include "core/math/geometry_2d.h"
-#include "core/project_settings.h"
#include "lm_blendseams.glsl.gen.h"
#include "lm_compute.glsl.gen.h"
#include "lm_raster.glsl.gen.h"
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index cd000414cf..e17b5473a8 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -31,7 +31,7 @@
#ifndef LIGHTMAPPER_RD_H
#define LIGHTMAPPER_RD_H
-#include "core/local_vector.h"
+#include "core/templates/local_vector.h"
#include "scene/3d/lightmapper.h"
#include "scene/resources/mesh.h"
#include "servers/rendering/rendering_device.h"
diff --git a/modules/lightmapper_rd/register_types.cpp b/modules/lightmapper_rd/register_types.cpp
index 0e6d7590cc..b16adaf5d6 100644
--- a/modules/lightmapper_rd/register_types.cpp
+++ b/modules/lightmapper_rd/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "lightmapper_rd.h"
#include "scene/3d/lightmapper.h"