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authorSergey Minakov <naithar@icloud.com>2020-08-13 18:24:39 +0300
committerSergey Minakov <naithar@icloud.com>2020-11-10 16:28:29 +0300
commit30783d57ccf6f368f21a84e408f56b86d05cba2b (patch)
tree7af4591c589b1393a31599cbad19490893fcc5f1 /modules/inappstore/config.py
parent03ae26bb74c0b713fe2132c5b003ae41e366746c (diff)
iOS Modules: separate main platform code from modules
Moved previously builtin modules 'GameCenter', 'AppStore', 'iCloud' to separate modules to be represented as plugin. Modified 'ARKit' and 'Camera' to not be builtin into engine and work as plugin. Changed platform code so it's not affected by the move. Modified Xcode project file to remove parameters that doesn't make any effect. Added basic '.gdip' plugin config file.
Diffstat (limited to 'modules/inappstore/config.py')
-rw-r--r--modules/inappstore/config.py6
1 files changed, 6 insertions, 0 deletions
diff --git a/modules/inappstore/config.py b/modules/inappstore/config.py
new file mode 100644
index 0000000000..e68603fc93
--- /dev/null
+++ b/modules/inappstore/config.py
@@ -0,0 +1,6 @@
+def can_build(env, platform):
+ return platform == "iphone"
+
+
+def configure(env):
+ pass