diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-05-28 21:46:48 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-05-28 21:48:05 -0300 |
commit | bb20f230ad307a2a5f18c03bece3793d29ae208a (patch) | |
tree | b217d7c10054e23b0f456acee41bc208dc12bfdf /modules/hdr/SCsub | |
parent | 06fc9637966dafe8e06e1d4f823bf9e8b3475c97 (diff) |
-Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
Diffstat (limited to 'modules/hdr/SCsub')
-rw-r--r-- | modules/hdr/SCsub | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/modules/hdr/SCsub b/modules/hdr/SCsub new file mode 100644 index 0000000000..c960e8126b --- /dev/null +++ b/modules/hdr/SCsub @@ -0,0 +1,9 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_hdr = env_modules.Clone() + +# Godot's own source files +env_hdr.add_source_files(env.modules_sources, "*.cpp") |