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author | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-03-15 12:45:28 +0100 |
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committer | Gilles Roudière <gilles.roudiere@gmail.com> | 2021-03-15 15:58:59 +0100 |
commit | ac7073f58655094d08daf59e3b1b36946c5ee02b (patch) | |
tree | f536b050c4b026fb4aa87c1ddce5f66bc26a2ce0 /modules/gridmap | |
parent | 6eef187a81cbdd3cd314776de372e753f79f9831 (diff) |
Allow Navigation to be more flexible
Diffstat (limited to 'modules/gridmap')
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 25776b1f6d..9b6fa138e5 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -214,12 +214,12 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> - <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1"> - The navigation layers the GridMap generates its navigable regions in. - </member> <member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library"> The assigned [MeshLibrary]. </member> + <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1"> + The navigation layers the GridMap generates its navigable regions in. + </member> </members> <signals> <signal name="cell_size_changed"> |