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authorGilles Roudière <gilles.roudiere@gmail.com>2021-03-15 12:45:28 +0100
committerGilles Roudière <gilles.roudiere@gmail.com>2021-03-15 15:58:59 +0100
commitac7073f58655094d08daf59e3b1b36946c5ee02b (patch)
treef536b050c4b026fb4aa87c1ddce5f66bc26a2ce0 /modules/gridmap
parent6eef187a81cbdd3cd314776de372e753f79f9831 (diff)
Allow Navigation to be more flexible
Diffstat (limited to 'modules/gridmap')
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 25776b1f6d..9b6fa138e5 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -214,12 +214,12 @@
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
- <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1">
- The navigation layers the GridMap generates its navigable regions in.
- </member>
<member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library">
The assigned [MeshLibrary].
</member>
+ <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1">
+ The navigation layers the GridMap generates its navigable regions in.
+ </member>
</members>
<signals>
<signal name="cell_size_changed">